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FLYFEAR

Godot horror prototype where a MaleCNS-derived simulation influences a fly and an external adaptive event policy. Includes training and validation reports.

MaleCNSResearch prototype
Fidelity · reviewed
L1 Dynamics

Neurons are simulated — leaky integrate-and-fire or better — with documented, tuned parameters.

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The evidence

No evidence, no level.
Rating note

The full 166,700-neuron / 25.6M-edge MaleCNS graph is simulated as leaky rate units - 24 iterations of state += 0.35 * (tanh(1.5 * W @ state + drive) - state) per decision - with the source comment conceding it is a discrete rate model with no biological clock rather than a calibrated LIF. Simplified leaky units with stated parameters is L1. Not L2: the connectome matrix is loaded from a .npz and appears in exactly one expression, a matrix-vector product, and is never assigned to. All of the learning lives in an external 'director' readout - a discounted ridge-regression bandit over three scare-event actions, updated from player movement or an optional 1/2/3 rating - which sits outside the fly circuit entirely. The README states the point plainly: what is learned is scare-event preference, while the flight control rule is fixed.

Record

CategoryGames & control
DatasetsMaleCNS
LevelL1 — reviewed
Listed incobanov/awesome-fly
First indexed2026-09-15

Ratings on thelearningfly.com are proposals, not verdicts. Every one of them is arguable in public.